Now, I don't consider myself old, but I also do not consider myself young. I don't think I'm hip enough to roll with Sam Sessa, which is why I only read his Midnight Sun blog instead of actually participating in his late-night carousing. But I also feel like I know a thing or two about what the cool kids are into these days... the Wii, i-anything and vintage Vans, right? (hey, I have young nieces and nephews, you know)!
But this, I just don't get this at all.
I understand this part: As the Web site says, "Second Life is a 3-D virtual world entirely created by its Residents. Since opening to the public in 2003, it has grown explosively and today is inhabited by millions of Residents from around the globe."
This part, I don't get: "You'll also be surrounded by the Creations of your fellow Residents. Because Residents retain the rights to their digital creations, they can buy, sell and trade with other Residents. The Marketplace currently supports millions of US dollars in monthly transactions. This commerce is handled with the in-world unit-of-trade, the Linden dollar, which can be converted to US dollars at several thriving online Linden Dollar exchanges."
So you use real money to get fake money to use in the virtual world to buy islands, land, homes and other property? Isn't life complicated enough?!
Apparently not, according to this LA Times story.
Continue reading "Second Life Shenanigans" »